Job Title: 2026 US Summer Internships - Game Engineering
Requisition ID: R025908
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At Activision Blizzard we are dedicated to creating the most epic entertainment experiences, driven by our company values and passion. Activision Blizzard creates worlds with the focus to entertain the universe. We are looking for talented and innovative students to join our team for the 2026 summer. All interns will receive a meaningful project and an unparalleled experience. We’ll provide the tools and resources you need to learn. The challenging and creative work you do throughout your internship will directly impact the team you are contributing to.
Player Profile
Internship Opportunities
All internships will be conducted in-person. Hosting managers will determine when and how often interns work in the office. All interns will have the option to opt into relocation services (flights, trains, or car mileage reimbursement). Additionally, all interns will be provided with a living stipend to supplement housing, utility, commuting, and miscellaneous costs.
Animation Engineering Internship: Be a part of a world class animation engineering team where you’ll work with world class animators to achieve a standalone feature for Call of Duty runtime. This role will impact how animations look in Call of Duty.
Hosting Locations: Infinity Ward (Woodland Hills, CA)
Gameplay Engineering Internship: Partner across teams developing gameplay and features for our games. Work on a shipping title with a mentor, focusing on implementing new features or mechanics into a shipping title.
Hosting Locations: Raven Software (Middleton, WI) & Treyarch (Playa Vista, CA)
Online Technology Engineering Intern: Work with a team that acts as the "technical glue" between back end and user experience. Control social systems on our games and implement new systems within multiplayer game features.
Hosting Locations: Treyarch (Playa Vista, CA)
Pipeline Engineering Intern: Game pipeline engineering involves designing and implementing the technical systems and workflows that allow development teams to create and deliver video games efficiently and effectively.
Hosting Locations: Treyarch (Playa Vista, CA)
Tools Engineering Intern: Help build the tools used to create games. Create user experiences for proprietary tools and provide unique value to a small team of passionate engineers.
Hosting Locations: Infinity Ward (Woodland Hills, CA)
UI Engineering Intern: Focus on framework and active User Interface within the game engine, working on underlying code systems and UI elements players interact with.
Hosting Locations: Raven Software (Middleton, WI) & Treyarch (Playa Vista, CA)
Our World
Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries.
We are committed to a diverse and inclusive environment and strongly encourage you to apply. If you require an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’. Subject to eligibility requirements, the Company offers comprehensive benefits including medical, dental, vision, health savings accounts, 401(k) with Company match, tuition reimbursement, paid holidays and vacation, mental health & wellbeing programs, and potential relocation assistance if required.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns. You can learn more by visiting .
In the U.S., the standard base pay range for this role is $20.00 - $50.00 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location.
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